![]() This wouldn't be so bad if the cards you receive through winning duels are new, but that's not a guarantee so if you already own a good chunk of the cards, getting those last few can feel impossible without downloading a save file with all the cards unlocked. There is no mechanic where you buy packs unlike other games so winning a small amount of cards as a direct result of winning duels is unsurprisingly a pretty slow way of collecting all the cards and improving your deck. ![]() This also leads to the series's main problem, which is not as severe in Yugi the Destiny, but becomes worse as the future games offer more cards. This game also established the formula for the rest of the series, which focuses on dueling exclusively one character where you get 1 card per won duel or 3 cards if you win a 2/3 match. On one hand, this limits your deck choices and playstyle options, but on the other it makes gathering all the cards much easier than in the future games. That being said, as the first one it's also the most basic one, having only 155 cards, which can seem laughable by modern standards. ![]() ![]() Yugi the Destiny was the first Yugioh game on PC, which was a somewhat big deal since it also used the actual real rules of the game and none of those weird mechanics some of the previous games had. ![]()
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